A year ago, I talked about the possibility of me opening a server, but due to my horrible router, and me not having much experience about Minecraft servers, I ditched the idea.
But during these past few weeks, I've reconsidered trying to make a server and the result was, I made an ADVANCED CRAFTBUKKIT SERVER.
As I the server is still in early release, I will not share the server ip yet, and I currently only play on the server with my close friends, but when in Beta, the server will have BATTLE DOME, PARKOUR, STRIP CLUB, (possible) SURVIVAL GAMES.
So stay tuned guys!
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14 March 2014
02 March 2014
Mine-imator Soon No Longer Beta
Does who want to switch from Mine-imator to Autodesk Maya because Mine-imator makes your animation graphics look ugly, the limb bending looks like sh*t or you can only load a tiny .schematic file, well, this will change everything. MINE-IMATOR IS GOING INTO VERSION 1.0 REALLY SOON!
Written in 25000 lines of code in the C++ coding language, update 1.0 for the free animation software, Mine-imator, is going to have a hell load of new features, including-
What's more to ask for? Visit http://www.stuffbydavid.com/mineimator to download Mine-imator 1.0 when it is out, and scroll down website for Mine-imator's dev blog. I will continue creating my Minecraft movie after Mine-imator 1.0 is released!
Written in 25000 lines of code in the C++ coding language, update 1.0 for the free animation software, Mine-imator, is going to have a hell load of new features, including-
| Load HUGE worlds without lag |
| Tones of new blocks |
| Transparent and opaque leaves and clouds |
| Sunset and improved graphics |
| Old menu vs. 1.0 menu |
| Old lava & water vs. 1.0 lava & water |
| Amazing fog |
What's more to ask for? Visit http://www.stuffbydavid.com/mineimator to download Mine-imator 1.0 when it is out, and scroll down website for Mine-imator's dev blog. I will continue creating my Minecraft movie after Mine-imator 1.0 is released!
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